Thursday, February 12, 2009

Dragon Age: Origins


One of the coolest and my most anticipated games of 2009 is Dragon Age: Origins. It creates the choices/consequences game play in a dark and Gothic fantasy setting. The characters' "origins", or where he or she comes from, plays a crucial role in the way the game is going to turn out.

The choices/consequences is certainly nothing new to the role playing genre. I definitely like that idea because it creates a realistic atmosphere and makes me pay the price for being a jerk to other characters in the game. The idea of origins also creates a nice twist and gives a certain uniqueness to each character. I like the fact that there are only 5 characters which makes it easier to decide whom to pick, instead of the gigantic roller coaster of character customization that I had to go through in some other games. Personally, I prefer a variety of choices that dictate the outcome of the game play instead of choosing from a million different classes/factions/religions and so on.

This is going to be a multi-platform game. As a PC user I've experienced my share of bugs and random system crushes in other games, some of which I actually liked. BioWare is known for producing quality games, and since they delayed this one until the second half/end of 2009, I'd like to think that it will be released as a finished product, and not a beta lookalike.

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